Quantcast Downhill Terminal Velocity Calculator - Silverfish Longboarding - The Longboard Skateboarding Community

Go Back   Silverfish Longboarding - The Longboard Skateboarding Community > Longboard Disciplines > Longboard Speedboarding

Longboard Speedboarding Have the need for speed? Looking for racing tips? This is the place.

Downhill Terminal Velocity Calculator


Reply
 
LinkBack (1) Thread Tools Search this Thread Display Modes
Old 06-24-2009, 09:53 AM   1 links from elsewhere to this Post. Click to view. #1
Fresh Fish
 
IRJohnnyRotten's Avatar
 

Join Date: Jun 2009
Posts: 37
Rep Power: 0IRJohnnyRotten is creating a great reputation.
Lightbulb Downhill Terminal Velocity Calculator

Version 0.2 now available.

http://spreadsheets.google.com/ccc?k...ogGm-36A&hl=en

Calculates your approx. terminal velocity subject to your riding position (frontal rider surface area in m^2), altitude above sea level at the start of the run (in m) rider's weight (in kg) and the gradient of the slope (in %). Please note that on the right hand side there is a conversion into imperial units.

If you fill out these FOUR fields (IN YELLOW), the spreadsheet automatically calculates your terminal velocity, and time and distance from start point at which you reach it from stationary with no push off. It also assumes that you are skating in a straight line (affects air density and hence the drag), wearing leathers (or clothes with low drag) and skating on a reasonably smooth surface with a constant slope

May be interesting to some.

Comments welcome.


Last edited by IRJohnnyRotten; 06-25-2009 at 02:41 AM..
IRJohnnyRotten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Sponsored Links
Old 06-24-2009, 10:02 AM   #2
Concrete Kahuna
 
longboardertwan's Avatar
 

Join Date: Sep 2003
Location: NOrthern ViginiA
Age: 20
Posts: 2,080
Rep Power: 15longboardertwan is a great resource to everyone.longboardertwan is a great resource to everyone.longboardertwan is a great resource to everyone.longboardertwan is a great resource to everyone.longboardertwan is a great resource to everyone.longboardertwan is a great resource to everyone.
Default Re: Downhill Terminal Velocity Calculator

damn...bored and an engineer/engineering major? That's cool though...
__________________
beastcoastlongboarding.com

cometskateboards.com
longboardertwan is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-24-2009, 10:03 AM   #3
Fresh Fish
 
IRJohnnyRotten's Avatar
 

Join Date: Jun 2009
Posts: 37
Rep Power: 0IRJohnnyRotten is creating a great reputation.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by longboardertwan View Post
damn...bored and an engineer/engineering major? That's cool though...
HAHA! Yeah! Crisis at work!

Majored in math...
IRJohnnyRotten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-24-2009, 11:21 AM   #4
Addicted Cruiser
 
JayIV's Avatar
 

Join Date: Dec 2008
Location: Orlando, Fl
Age: 22
Posts: 256
Rep Power: 2JayIV has tons of good stoke.JayIV has tons of good stoke.
Default Re: Downhill Terminal Velocity Calculator

This is sick man.

Thanks a ton.
JayIV is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-24-2009, 11:37 AM   #5
Concrete Kahuna
 
T.V.A.R.'s Avatar
 

Join Date: Nov 2006
Location: Boulder, CO
Age: 18
Posts: 1,555
Rep Power: 11T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.
Default Re: Downhill Terminal Velocity Calculator

That's pretty sweet, but you really need to add air resistance to your spreadsheet. You also need to factor in changes in altitude to make that one correct. For instance, there is a hill in Colorado that you can go over 75mph. However, it is at 8000ft where the air is almost 30% thinner. At sea level, that hill would not be nearly as fast.
__________________
Quote:
Originally Posted by Alpha06 View Post
I beat cancer.
By cancer, I mean my wife.
Quote:
Originally Posted by Delta View Post
he's good, not a god. Gods get anal.
Quote:
Originally Posted by Badger555 View Post
I dont tuck. I kill people!!
T.V.A.R. is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-24-2009, 12:52 PM   #6
Fresh Fish
 
IRJohnnyRotten's Avatar
 

Join Date: Jun 2009
Posts: 37
Rep Power: 0IRJohnnyRotten is creating a great reputation.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by T.V.A.R. View Post
That's pretty sweet, but you really need to add air resistance to your spreadsheet. You also need to factor in changes in altitude to make that one correct. For instance, there is a hill in Colorado that you can go over 75mph. However, it is at 8000ft where the air is almost 30% thinner. At sea level, that hill would not be nearly as fast.
Air resistance already built in hence you reach terminal velociy... It's one of the parameters that you can modify already I just didn't include it as one of the inputs. Had a play with it and unless you are going down, say from the top of mount it won't be hugely affected. Temperature also is a factor, but I was too lazy to model that. May do in the next revision.

Keep the comments coming.
IRJohnnyRotten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 12:17 AM   #7
Concrete Kahuna
 
T.V.A.R.'s Avatar
 

Join Date: Nov 2006
Location: Boulder, CO
Age: 18
Posts: 1,555
Rep Power: 11T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.T.V.A.R. is a great resource to everyone.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by IRJohnnyRotten View Post
Air resistance already built in hence you reach terminal velociy... It's one of the parameters that you can modify already I just didn't include it as one of the inputs. Had a play with it and unless you are going down, say from the top of mount it won't be hugely affected. Temperature also is a factor, but I was too lazy to model that. May do in the next revision.

Keep the comments coming.
Air resistance is HUGELY affected by different altitudes. I've skated roads at 12,500ft and roads at 12.5 ft, and trust me, there is a difference. For instance, I have gone nearly 60mph on a 3% grade, however that was at over 11,000ft. At that kind of altitude, one guy can be standing up airbraking while another tucks with no difference in speed. Read up on the physics of our atmosphere. Same reason cars are less powerful at altitude: Less Air. Less Air = Less Air resistance = Higher terminal velocity.
__________________
Quote:
Originally Posted by Alpha06 View Post
I beat cancer.
By cancer, I mean my wife.
Quote:
Originally Posted by Delta View Post
he's good, not a god. Gods get anal.
Quote:
Originally Posted by Badger555 View Post
I dont tuck. I kill people!!
T.V.A.R. is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 01:04 AM   #8
Concrete Kahuna
 
sk8norcal's Avatar
 

Join Date: Jun 2007
Location: San Jose, CA
Age: 36
Posts: 3,397
Rep Power: 18sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.sk8norcal has done allot for the community.
Default Re: Downhill Terminal Velocity Calculator

not according to this cycling spreadsheet...
Bicycle Speed And Power Calculator
(set power to 0 and slope to negative %grade)

even at 12k ft,
there is a significant change in speed due to body positioning...

and 60mph at 3% grade doesn't sound right at all,
possible error in measuring of grade?
__________________
Quote:
Originally Posted by tybhugeye View Post
i like the dervish shape, but i can't be the same as everyone else.
sk8norcal is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 01:37 AM   #9
Addicted Cruiser
 
SeanML's Avatar
 

Join Date: Aug 2008
Location: UConn, Storrs
Posts: 1,136
Rep Power: 14SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.
Default Re: Downhill Terminal Velocity Calculator

Aha, a fellow math major!

You factored in drag AND air resistance? looks like someone has a physics background...

Also, this would require a consistent grade, would it not? constant-slope hills are hard to come by.

nit-picking criticism aside, great work! keep improving it!
__________________
Sean Leitch
Surf-Rodz, LLC.
surf-rodz.com

Surf-Rodz_MudSlideTech_Sabre_Sector9_Earthwing
SeanML is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 02:01 AM   #10
Fresh Fish
 
IRJohnnyRotten's Avatar
 

Join Date: Jun 2009
Posts: 37
Rep Power: 0IRJohnnyRotten is creating a great reputation.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by T.V.A.R. View Post
Air resistance is HUGELY affected by different altitudes. I've skated roads at 12,500ft and roads at 12.5 ft, and trust me, there is a difference. For instance, I have gone nearly 60mph on a 3% grade, however that was at over 11,000ft. At that kind of altitude, one guy can be standing up airbraking while another tucks with no difference in speed. Read up on the physics of our atmosphere. Same reason cars are less powerful at altitude: Less Air. Less Air = Less Air resistance = Higher terminal velocity.
Sure man. It has an impact. My point was that other factor (e.g body position as mentioned above) have a much larger impact on your terminal velocity than the air density. I'll factor it in the next version though as a lot of people seem to want to see it.
IRJohnnyRotten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 02:40 AM   #11
Addicted Cruiser
 
kraffft's Avatar
 

Join Date: Apr 2009
Location: Providence, RI, USA
Age: 29
Posts: 350
Rep Power: 13kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.kraffft has done allot for the community.
Default Re: Downhill Terminal Velocity Calculator

looks pretty good.

seems to miscalculate at 1% grade.

not too familiar with spreadsheets, but the metric to standard conversions didn't seem to be working either.

I've been wondering about how close bearing technology is to the limits of physics.. more of a pressing question at low speeds and flatter ground..

be interesting in general to take some of these theoretical numbers and compare them to carefully measured hills/runs.
kraffft is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 03:12 AM   #12
Fresh Fish
 
IRJohnnyRotten's Avatar
 

Join Date: Jun 2009
Posts: 37
Rep Power: 0IRJohnnyRotten is creating a great reputation.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by kraffft View Post
looks pretty good.

seems to miscalculate at 1% grade.

not too familiar with spreadsheets, but the metric to standard conversions didn't seem to be working either.

I've been wondering about how close bearing technology is to the limits of physics.. more of a pressing question at low speeds and flatter ground..

be interesting in general to take some of these theoretical numbers and compare them to carefully measured hills/runs.
This is because 1% slope is a drop of 1ft over 100ft. Negligible. Since the model has friction built in, the lateral component of the force required to get you moving is not sufficient to overcome the friction. Hence it gives you a terminal velocity of 0 i.e. you will not move.

With regard to bearings, Lush has quite a good atricle:

Workshop | ABEC ratings explained | ABEC ratings and what they actually mean

It suggests that even ABEC 5 bearings are good enough for most. Pay more attention to cleaning and maintaining them!
IRJohnnyRotten is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-25-2009, 05:20 AM   #13
Addicted Cruiser
 
SeanML's Avatar
 

Join Date: Aug 2008
Location: UConn, Storrs
Posts: 1,136
Rep Power: 14SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.SeanML has done allot for the community.
Default Re: Downhill Terminal Velocity Calculator

Quote:
. What will be the result of using these higher grade bearings in Skating Applications ?
The most noticeable result is that you will end up with less money in your wallet and the people that sold you the bearings will be eating out at restaurants at your expense for a few days. Under the following conditions, you may notice an improved performance.

(a) You spend a lot of money (i.e. thousands of dollars) to have your equipment (wheels and board) redesigned and manufactured to suit these high precision bearings. You will need to use some type of shock absorber that allows for absolutely no vibration.

(b) You will have to be prepared to skate on a perfectly smooth surface and make no attempts to use your feet to propel yourself. (Doing so would cause shock loads to the bearings and any extra precision would be lost very quickly).

(c) After you work out how you are going to achieve the above two criteria, you may (and that is only "may") experience a better result than using ABEC 1 bearings after you attain a speed of about 390 KPH (240 MPH) with 65mm wheels and grease lubrication.

Similar calculations for different wheel sizes and lubrication methods
52mm Wheels Grease Lubricated Bearings 310 kph (195 mph)
52mm Wheels Oil Lubricated Bearings 370 kph (230 mph)
65mm Wheels Grease Lubricated Bearings 390 kph (240 mph)
65mm Wheels Oil Lubricated Bearings 460 kph (290 mph)
70mm Wheels Grease Lubricated Bearings 420 kph (260 mph)
70mm Wheels Oil Lubricated Bearings 500 kph (310 mph)
This made me LOL.
__________________
Sean Leitch
Surf-Rodz, LLC.
surf-rodz.com

Surf-Rodz_MudSlideTech_Sabre_Sector9_Earthwing
SeanML is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Old 06-26-2009, 10:22 PM   #14
Addicted Cruiser
 
Dimm's Avatar
 

Join Date: Oct 2007
Age: 19
Posts: 855
Rep Power: 9Dimm is a great resource to everyone.Dimm is a great resource to everyone.Dimm is a great resource to everyone.Dimm is a great resource to everyone.Dimm is a great resource to everyone.Dimm is a great resource to everyone.
Default Re: Downhill Terminal Velocity Calculator

Quote:
Originally Posted by T.V.A.R. View Post
Air resistance is HUGELY affected by different altitudes. I've skated roads at 12,500ft and roads at 12.5 ft, and trust me, there is a difference. For instance, I have gone nearly 60mph on a 3% grade, however that was at over 11,000ft. At that kind of altitude, one guy can be standing up airbraking while another tucks with no difference in speed. Read up on the physics of our atmosphere. Same reason cars are less powerful at altitude: Less Air. Less Air = Less Air resistance = Higher terminal velocity.
Considering the human body can't even cope with a 1% change in atmospheric oxygen content the chances that you've gone high enough to experience any real change in drag (without an oxygen tank) is minimal.
Dimm is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!Spurl this Post!Reddit! Wong this Post!
Reply With Quote
Reply


Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


LinkBacks (?)
LinkBack to this Thread: http://www.silverfishlongboarding.com/forum/longboard-speedboarding/104687-downhill-terminal-velocity-calculator.html
Posted By For Type Date
Philip Nobel This thread Refback 06-29-2009 07:38 PM